Professional Work
Gunfire Games - Austin, TX
"Remnant: From the Ashes" (PC/Console)
An action third-person survival shooter set in a post-apocalyptic world which can be played as single player or co-op with up to three players.
I worked as a level designer creating the various levels throughout the different worlds and dungeons as well as scripting/setting up quests. I work closely with environment artist to accomplish look-dev of a world as well as balancing requirements from combat designers for encounters and events.
"Darksiders 3" (PC/PS4/XBox)
A hack and slash action-adventure game and sequel to Darksiders 1 and 2.
I worked as a level designer focusing on setting up encounters for combat spaces as well as scripting various level events and moments such as the big creature surprise in the Bonelands.
"From Other Suns" (Oculus Touch VR)
A rogue-lite first-person single-player or co-op shooter in VR. Players travel across the stars managing their ship's resources, fighting ship-to-ship combat, and undertaking various missions solo or as a group.
http://gunfiregames.com/games/fromothersuns/
I worked as a level designer managing our randomly generated map system as well as creating the majority of the levels and their variants that fed into that system; I also scripted non-boss missions and collecting analytics in FoS.
(Nov 2016 - Nov 2017)
Cubic | Intific - Austin, TX
"Squad VTB" (PC)
A first-person shooter virtual training environment to test military fireteam squads and newly developed technologies under DARPA's Squad X Core Technologies (SXCT). - www.intific.com
Official Press Release Link Here
I worked as a level designer creating environments in Unreal Engine 4 based on real-life military training sites;
and I worked with AI programmers as encounter designer to develop, implement, and tune AI state, behaviors, weapons, and tactics.
(July 2015 - Nov 2016)